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Summoning Spells

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posts 1–19 of 19
regular - founder
111 posts

Some spells allow you to summon a ferocious monster to fight with you these spell books are Green. for most summons you can only have 1 monster summoned at a time. so you can summon 2 demons at the same time but you can summon a demon an elemental and a monster from summon monster, necromancy has no limit

Summon Monster: summons a monster depending on your intelligence. costs 250 mana
can summon: toxic spider, dry bones, zombie, wet current, ghast, lighting lizard, nematoad, ogre, necromancer, vampire

Summon Elemental: summons a random elemental - you will get either a fire, lighting, air, or ghost. costs 310 mana

Summon Demon: summons a demon. costs 666 mana

Necromancy: raises dry bones. costs 125

guest poster
who drops summon elemental? o.o
novice - member
14 posts

Elementals...?

guest poster
hey swg yew shud add sum more summoning spells to make getting summons worthwhile
regular - member
63 posts

i think 2 demons are already enough.. haha

regular - member
86 posts

Summon Monster: summons a monster depending on your intelligence. costs 200 mana
can summon: toxic spider, dry bones, zombie, wet current, ghast, lighting lizard, nematoad, ogre, necromancer, vampire
pretty sure its 250 mana from memory xD

rookie - member
5 posts

I have 95 int but summon ogre

rookie - member
1 posts

scoop: the necromancy spell removes the monster respawn
is the respawn trigger based on resp over corps?
cuz if so, no corps, no resp...

novice - member
26 posts

you get summon necromancer at 96 int, sithis.

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regular - member
86 posts

ummm its vamp at 106 =D
n i think thats the last one

rookie - member
9 posts

Finally i got over 670 mana so i could use summon demon. so i make the spell and what a dissapointment.. a nooby lesser demon that lasts min and costs 666mana??... vampire(from summon monsters that can be bought in shop) is better than a demon(found from +lvl 31 monsters.. whats the deal with that?.. damn i was expecting to get a demon.. or at least something worth 666mana.. permanent.. and doesnt matter that u can make more than 1.. u can max make 2 then the first one dissapears(unless ur near founain) .. damn !

regular - moderator
112 posts


Finally i got over 670 mana so i could use summon demon. so i make the spell and what a dissapointment.. a nooby lesser demon that lasts min and costs 666mana??... vampire(from summon monsters that can be bought in shop) is better than a demon(found from +lvl 31 monsters.. whats the deal with that?.. damn i was expecting to get a demon.. or at least something worth 666mana.. permanent.. and doesnt matter that u can make more than 1.. u can max make 2 then the first one dissapears(unless ur near founain) .. damn !

-lamaen

Summon demon has been useless for a long time he severely over nerfed it.

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The future is still uncertain.
rookie - member
9 posts

well i havent been playing this for long xD.. so cant comment how sucky it was earlier but atm. u could make it a quest that requires 100feathers.. -.- because when u finally get 670mana (i was like lvl 55) demon is no use anylonger... -.-

regular - member
51 posts

This is why tankers are created.

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"I am the bone of my sword. Steel is my body, and fire is my blood. I have created over a thousand blades. Unknown to death. Nor known to life. Have withstood pain to create many weapons. Yet, those hands will never hold anything. So as I pray, 'Unlimited Blade Works'."
rookie - member
9 posts

Actually its hard to tank because of the bad aggro system, where the monster attacks the guy with least hp. so if the tanker has more hp than the demon(560 i mean) the demon gets killed.. No matter what u say, the demon is a nooby spell.. i can make elemental and a vampire for less the mana, and they are much better.. they even last forever, comparred to 1min from the demon. the only thing i really used demon for, is scouting at somewhiteguy boss.. u can make it over the wall, just like inferno. I think swg should remake the summon demon spell.. or make it like 200mana?.

regular - member
51 posts


Actually its hard to tank because of the bad aggro system, where the monster attacks the guy with least hp. so if the tanker has more hp than the demon(560 i mean) the demon gets killed..

-lamaen


I meant that mages won't need summoning spells because they got tankers. It might come in handy if the tanker has Angelic Halo(chance to become invul) and he/she becomes invul during the battle, causing the monster to chase the mage.

__________________
"I am the bone of my sword. Steel is my body, and fire is my blood. I have created over a thousand blades. Unknown to death. Nor known to life. Have withstood pain to create many weapons. Yet, those hands will never hold anything. So as I pray, 'Unlimited Blade Works'."
rookie - member
9 posts

well still summon demon costs way too much mana or summons too bad ..

rookie - member
8 posts

where do you get summon elemental spell book? in ver 2.7

*quotes from monster drop table*
Air Elemental: hyper heal, major heal, wipe, elemental wand
Fire Elemental: hyper heal, major heal, wipe, elemental wand
Ghost Elemental: hyper heal, major heal, wipe, elemental wand
Lit Elemental: hyper heal, major heal, wipe, elemental wand


its not there >_< so where is it?


and can someone tell me the int required to summon a specified unit in "summon monster" spell?



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rookie - member
9 posts

I meant that mages won't need summoning spells because they got tankers. It might come in handy if the tanker has Angelic Halo(chance to become invul) and he/she becomes invul during the battle, causing the monster to chase the mage.

-superubercow

How handy is it for the mage to be chased? lol? Besides, it's quite a problem to find good tankers to tank the monsters I have to kill, and what am I supposed to do if I can't find some? Hope that a vampire, elemental or lesser demon can tank for me?

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