Recent Posts by somewhiteguy:
October 11, 2009 by somewhiteguy
the shitty forum i'm using for legendary monsters wont let me post a picture... douche bags
heres a working version of the bone dragon:
Attachment: bone dragon finished.bmp (729.0KB)
October 11, 2009 by somewhiteguy
bone dragon model working properly
Attachment: bone dragon finished.bmp (729.0KB)
September 3, 2009 by somewhiteguy
a new version of legendary monsters has been released: check out the forum here:
http://www.legendarymonsters.freeforums.org/
July 27, 2009 by somewhiteguy
i give up i dont know how to move it into the spot where it says legendayr monsters
July 27, 2009 by somewhiteguy
Legendary Monsters is back! check out the official forum here
http://www.legendarymonsters.freeforums.org/
July 27, 2009 by somewhiteguy
Legendary Monsters has been updated it has its very own forum and everything!
http://www.legendarymonsters.freeforums.org/
July 22, 2009 by somewhiteguy
so i recieved some amazing terrain for legendary monsters and decided to update it from 5.8 to 6.0 it was a huge update read the change logs if u'd like to actually know. or just play the map cause its awesome i even have a whole new forum for the new versions
http://www.legendarymonsters.freeforums.org/
July 8, 2009 by somewhiteguy
A huge update for legendary monsters has been completed, so huge it has its own forum check it out! if your a legendary monster fan
http://www.legendarymonsters.freeforums.org/
April 7, 2009 by somewhiteguy
So a while back my computer crashed and i lost alot of stuff including this Master Crafters ORPG (reason y i havent updated it in a long time) the only back up i had was like version .5 and i really didnt feel like updating it again would have been alot of work, but just recently i found a back up of version 2.0 thats only 8 versions off of where i was when my computer crashed so i may be tinkering around w/ the map and bringing it back!
February 24, 2009 by somewhiteguy
added the mode Expert Team Survivor
scaled down the model size of master crafters
when u die u get a ghost and u can possess a monster (max lv 4)
added a mythic sword to the last bosses in team survivor
Attachment: Master Breeders 4.1.w3x (399.0KB)
February 18, 2009 by somewhiteguy
fixed the switches activating more than once in hero siege
increased the range on the monster farm and gave it splash dmg
lowered the necromancers hp regain from 100/sec to 50/sec
increased the speed auras range so it reaches everyone in the combination zone
gave ancient construct 15 mana so he can cast his spell
items now drop properly when a unit dies
changed the casting range on some spells hopefully this fixes the units gettin stuck problem
nerfed plate mail
nerfed super plate mail
nerfed master plate mail
made divine presence much better
added friendly monsters that spawn periodicly in hero siege to aid you
added a revive feature to hero siege, monsters that die can now be revived for half their original cost
Attachment: Master Breeders 3.8.w3x (396.0KB)
February 18, 2009 by somewhiteguy
thats not the problem the hidden casters have the spell in the object editor i didnt use a trigger to add the abilities the trigger is working fine for player owend units but its not working as well for computer owned units which is even stranger still because i've used the exact same trigger in other maps and it works fine
February 17, 2009 by somewhiteguy
Well i'm glad somebody finall did it i was way to lazy to do it been spending to much time on the dam map i'm out of steam. so i'll just fill in the blank, looks like all thats missing is a few secret monsters:
Reborn Warrior - cursed construct + blessed construct + zombie paladin
Wave Dragon - steam being + drowned soldier + illusion
Life Force - moss monster + treant + vampire
Super Secret Tech - diffusional monster + chaos machine + mecha pig
Hippy God - super hippy + secret hippy
February 16, 2009 by somewhiteguy
put some speed obelisks in the combination area so you get max speed
added repair ability to ancient construct
each hero siege tower now gives 100 gold to al players when its destoryed
fixed the splash dmg hitting allied units
added some more time before hero siege units start spawning
Attachment: Master Breeders 3.7.w3x (395.0KB)
February 15, 2009 by somewhiteguy
fixed expert survivor going from lv 15 to 3
increased starting gold from 600 to 800 in expert survivor
increased the length of time in the rounds for expert survivor
added a bonus round in expert survivor
added a msg to bonus rounds saying all the bonus units are destroyed if the bonus orc dies
added animation to the bonus orc punching bag (sorta dances around while gettin beat up now i guess)
Attachment: Master Breeders 3.6.w3x (394.0KB)
February 14, 2009 by somewhiteguy
i'm not sure if its always been like this but i managed to break the fire skin and lit skin abilities for the computer and i just noticed
the trigger is:
E:
unit is attacked
C:
attacked unit has buff type lit skin = true
A:
create a hidden caster lit skin for owning of attacked unit at position of attacked unit
order last created unit to chain lighting attacking unit
add 1.0 sec generic timer to last created unit
(same thing for flame skin)
for some reason this trigger works just fine when your playing the game except i've noticed that the computers hidden casters dont cast the spells properly does anyone know why/how this is possible? o and of course to make matters even more intresting this exact same trigger has worked fine in other maps (Master Crafters ORPG)
February 14, 2009 by somewhiteguy
fixed expert survival mode not working after lv 16
nerfed blazin hippy
nerfed toxic spider
Attachment: Master Breeders 3.5.w3x (394.0KB)
February 12, 2009 by somewhiteguy
Change Log:
Added Mode: Expert Survival
Master Breeder doenst move and has a move speed aura now
changed slot capacity to 0-2 on all monsters
increased dual mancers attack speed
added critial strikes to lots of monsters
added bash to lots of monsters
added evasion to lots of monsters
added splash damage to some monsters
the 3 gods now have 200 ranged attacks
joo lizards gold bite works
lesser aliens damage icreased
tweaked some mana regenerations
bonus monsters killed from anti spawns dont display
lowered cool down on insta repair
fixed storm summoner not csting
fixed purge on holy purger
added the score board to team survival
fixed the far left hero siege tower not reaching targets
Attachment: Master Breeders 3.4.w3x (394.0KB)
January 28, 2009 by somewhiteguy
added the score board to hero siege
fixed an issue that caused the game to crash
gave the bonus orc 1 less armor
cut the file size down by 30% from previous versions
Attachment: Master Breeders 3.3.w3x (388.0KB)
January 25, 2009 by somewhiteguy
fixed up the bonus round
tweaked the dual mancer
more modes comming in future versions
-expert survivor
-expert team survival
-arena
Attachment: Master Breeders 3.2.w3x (581.0KB)
January 6, 2009 by somewhiteguy
fixed the lock ness combination not working
slowed down waves in survival
added a quest for each mode
changed blessed armor to 20% from 25%
fixed the 2nd bonus round
when u kill the bonus orc now you get all the bonuses in your area
fixed the scale armor saying it was organic
fixed the flesh armor saying it was scales
fixed physical damage values
January 5, 2009 by somewhiteguy
new mode: Monster Hunter
new diffuculty: master
new secret monster: Oquies
added bonus rounds to surviver
breeding tips added - you can find out how to make all the monsters now
minor monster balances
u can buy spell stones from spell stone shop now
changed models on spell stones
fixed some hidden casters not working
December 30, 2008 by somewhiteguy
the most basic auto refresher click it and it works! no spywear no gay mods no BS
November 25, 2008 by somewhiteguy
ya i'll prabably list the combos later... when i'm not being lazy